Orbs

Orbs are very rare items used in the crafting of magic items that permanently modify and improve an existing item or create one from a normal base item.

Transmutation: This adds one magic modifier to an item from the item table or the DMs choice. You can only transmute an item once. If used on a non-magical item it generates 1 magical modifier. If used on a magical item with 1 mod, it grants a second mod. Rarity design: 3 per tier per player. Reroll mods completely useless for the player.

Chaos: Reroll all the values of the item again and take the new result, even if it is lower. Chaosed items can potentially generate signature mods as normal.

Rarity design: 2 per tier per player.

Divine: Rerolls all the random values of a magical item. Take the rerolled value, or the originally rolled value, whichever is higher.

Rarity design: 2 per tier per player.

Exalt: Choose a mod of your choice available to that item type to add to that item.This may only be used once per item. This is considered the most rare and valuable orb. Rarity design: 1 per tier per player or as optional difficult reward.

You cannot use Orbs on unique items.

2-Handed weapons have twice as many available mods as normal items. 2 for magical and 4 for rare.